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Meshing Engine


rivercat
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When using the Map -> 2d mesh, is the only thing controlling the size of the elements the node/vertex distribution on the nodestrings?

I'm looking to decrease the density of the mesh in an area, while increasing the density at the outer ring of the area. The nodestring "ring" seems to decrease density near it, but then increase in density inside it again.

 

 

 

 

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Yes, its Paving. I just wanted to check and make sure there were no additional parameters that could be used to change the meshing relaxation between arcs or to the overall mesh. It sounds like adding refine points or additional arcs is the sole way to control the change of mesh density.

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