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Shawn's Achievements


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  1. Thank you for your input, Rusty! Today I found the reason of high velocity. These extreme values occur at the end of node strings (flux boundary condition, weir), where ground elevation is not smooth.
  2. Hi everyone, I am using SMS and RMA2 to simulate flood events. Now I have a problem. The velocity field near the weir (a flux boundary condition) has some extreme values, see the attached picture. The extreme value is about 29 fps, and the velocity for the surrounding nodes is like 2-4 fps. Anybody has experienced a situation similar to this? Any inputs are highly appreciated. Thanks, Shawn HighVelocity.pdf
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